Artemis Fowl is desperately seeking to regain his family's fortune. The Fowl Estate was built entirely on criminal activity, and Artemis seems to be in no hurry to clear the family name. However, after kidnapping a fairy for fairy ransom money, and imprisoning her in his home, he has more than a few magic spells with which to contend. The fairy people enlist everything from time freezing devices, criminal dwarves, psychotic trolls, laser blasters, biological bombs, LEPrecon Unit teams (the fairies' elite fighting force), superior technology, and even their own, natural magic, to reclaim their lost soldier. Who will win in this deadly chess game? The skilled fairy armed forces, or the twelve-year old Artemis, criminal mastermind in the making? Need more- Read Artemis Fowl, the Arctic Incident.
Date read: 4/29/2009